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— Target Color: A color control that allows you to choose a specific color or sample a color from the image using the eyedropper. These selected color values are what you want to push all other colors toward.
— Compress Hue, Compress Saturation, and Compress Luminance: These sliders let you individually compress the range of colors you’re adjusting in the image to more and more closely match the image. At 0, no compression is applied, at 0.500 the original range of colors in the image have been adjusted to be halfway between their original values and the values of the Target Color, and at 1.000 the original range of colors has been set to be identical to the Target Color.
Color Space Transform
Lets you perform the kind of color transforms that LUTs do, but instead of using lookup tables, this plugin uses the same math used by Resolve Color Management (RCM) in order to do extremely clean color transforms without clipping.
Color Space Transform
Exposes four pop-up menus that let you set an Input Colorspace, Input Gamma, Output Colorspace, and Output Gamma, in order to do controlled transforms from the Input settings to the Output settings, right within a grade. Resolve Color Management does not have to be enabled for you to use this filter. The Swap button lets you quickly reverse the color and gamma space conversion.
Tone Mapping
Tone Mapping Method lets you enable tone mapping to accommodate workflows where you need to transform one color space into another with a dramatically larger or smaller dynamic range by automating an expansion or contraction of image contrast in such a way as to give a pleasing result with no clipping.
— None: This setting disables Input DRT Tone Mapping. No tone mapping is applied to the Input to Timeline Color Space conversion at all, resulting in a simple 1:1 mapping to the Timeline Color Space.
— Clip: Hard clips all out-of-bounds values.
— Simple: Uses a simple curve to perform this transformation, compressing or expanding the highlights and/or shadows of the timeline dynamic range to better fit the output dynamic range. Note that the “Simple” option maps between approximately 5500 nits and 100 nits, so if you’re mapping from an HDR source with more than 5500 nits to an SDR destination there may still be some clipping of the highlights above 5500 nits.
— Luminance Mapping: Same as DaVinci, but more accurate when the Input Color Space of all your media is in a single standards-based color space, such as Rec. 709 or Rec. 2020.
— DaVinci: This option tone maps the transform with a smooth luminance roll-off in the shadows and highlights, and controlled desaturation of image values in the very brightest and darkest parts of the image. This setting is particularly useful for wide-gamut camera media and is a good setting to use when mixing media from different cameras.