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Choosing Where to Record Audio Clips To

The process of recording in the Fairlight page creates new clips and generates additional media on disk. You can specify the location on disk where you want to save these recordings by opening the Capture and Playback panel of the Project Settings. In the Capture section use the Browse button, found underneath the “Save clips to” field, to choose a new location (a folder named “Capture” on your scratch disk is the default location).

To choose where the new clips that are created are placed in the Media Pool, simply open the Media Pool and select any bin in the Bin list, or create a new bin and select it if you want to put your recordings in their own location.

User-Selectable Input Monitoring Options

The Fairlight > Input Monitor Style submenu presents five options governing how you want to monitor inputs while recording.

Input: You only hear the live signal being input; you never hear the contents of tracks.

Auto: When one or more tracks are armed for recording, you hear the live input signal; on playback you hear the contents of each track.

Record: You only hear the live input signal while actively recording, meaning the Record button has been pressed while one or more tracks are armed for recording. You don’t hear the input signal while tracks are merely armed.

Mute: You hear nothing.

Repro: While recording, you only hear what’s just been recorded, played from the track. In other words, you’re not listening to the live input, but you’re reviewing what’s just been recorded as it’s recording.


Recording Using the Onscreen Controls

You can record anywhere you want on the currently armed track or tracks by placing the playhead where you want recording to begin. In this way, you can record to specific areas of your program as you record voiceover, sound effects, foley, or other timed performances that need to fit into a particular region of the edit.


To begin recording:

1 Position the playhead where you want recording to begin.

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2 Click the Record button in the transport controls. Recording immediately begins, and the material being recorded immediately begins drawing a waveform in real time, giving you immediate feedback that the input you’re recording is properly connected or not, as well as where on the currently armed track material is being recorded.

To stop recording, do one of the following:

— Click the Stop button in the transport controls.

— Press the Spacebar.