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— Cue list: The list of all cues that have been entered or imported. The Cue list can be filtered using the Filter drop-down menu at the top-right of the ADR panel (next to the Option menu). You can choose to show the cues for all characters, or for any selected combination of characters. You can also choose to hide all cues that are marked as done to experience the joy of this list shrinking more and more the closer you are to being finished.
— Cue list Done column: A sixth column appears in the Record panel only, labeled Done.
It contains check boxes for each cue that you can turn on to keep track of which cues you’ve successfully finished.
Additionally, the ADR interface Option menu has one command pertaining to the Record panel:
— Record Early In: Enables recording during pre-roll, in the event you’re working with talent that likes to start early.
Setting up to Do an ADR Session
Setting up to record ADR is straightforward but requires a few steps.
1 In the Timeline, create a new audio track to which you’ll be doing ADR recording. Make sure it has the correct channel configuration for your recording (mono is typical for dialog).
2 If you’re recording ADR to your main timeline, you may want to Solo both the Guide track and the Record track, so you and the talent can focus on the audio being re-recorded without hearing all the other tracks of the current mix.
Now you’re ready to configure the Setup panel.
1 Open the ADR interface, and then open the Setup panel.
2 Choose the Pre Roll and Post Roll you want to use, in seconds. A pre roll of at least 3 seconds is recommended to give the talent time to get ready.
3 From the Record Source drop-down menu, choose the microphone you patched earlier.
4 From the Record Track drop-down menu, choose the Record track you created.
5 From the Guide Track drop-down menu, choose the track with the original production audio that you’re replacing.
6 At the bottom of this panel, turn on which Preroll Cue options you and the talent want to use as you record each cue. Options include:
a) Beep to In Point and Beep at In Point provide an audible count down to when to start performing.
b) An animated Video Streamer gives a countdown to the start time, shows the duration of the cue being recorded, and also displays the text of the dialog for that cue on screen for the actor to refer to, so they can keep their eyes on the screen and not a script.
Next, if you’ve enabled Beep to In Point and Beep at In Point, you need to patch the Fairlight oscillator to your output channels so the talent can hear the preview beeps.