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A progress bar dialog appears, showing you how long the syncing operation will take. When it’s complete, your clips will be synced.
TIP: After syncing, you may be notified via a dialog that one or more clips could not be synced. Note these clips, as it may be possible to use waveform syncing more successfully on just the selected pair of audio and video items that belong together.
TIP: After syncing, you may be notified via a dialog that one or more clips could not be synced. Note these clips, as it may be possible to use waveform syncing more successfully on just the selected pair of audio and video items that belong together.
TIP: After syncing, you may be notified via a dialog that one or more clips could not be synced. Note these clips, as it may be possible to use waveform syncing more successfully on just the selected pair of audio and video items that belong together.
Progress dialog for syncing dialog using waveforms
Manually Syncing Audio to Video
If you have a collection of WAV or AIFF audio files with video source media that lacks matching timecode, you need to manually sync each pair of media files together, one-by-one, using a sync reference such as the clap of a clapperboard or any other sharp sound with a distinct audio/visual correspondence.
1 Create a new project, and import the video media you need to sync into the Media Pool. If a dialog appears asking whether or not you want to update the project to match the media, click OK.
2 If you want to stay organized, create a second bin in the Media Pool, named Audio Clips, and import the matching Broadcast .wav files into it. The name of the bin is not important, and having all the audio in one bin is simply a matter of convenience.
3 Click the Waveform button at the top of the Audio Panel, which lets you view and scrub along the waveform of audio clips you select in the Media Pool.
4 Select a video clip to sync, and move the Viewer playhead to line up with the first visual sync point in the first clip. This could be the clap of a clapperboard, the red flash of a tablet computer’s slate app, a hand clap, or any clear visual cue to which there is a corresponding audible sound.
5 Now, select whichever audio clip corresponds to the current video clip in the Viewer, to open its waveform into the Audio Panel.
6 Use the Audio Panel transport controls and scrubber bar in the Source Viewer to move the playhead to the audio sync point that corresponds to that video sync point. This may be a clap, a beep, or some other staccato sound that’s easy to sync to. As you play through the clip, the bottom half of the Viewer shows a zoomed out waveform for the entire clip, while the top half of
the Viewer shows a zoomed in section of the waveform that immediately surrounds the playhead. Hopefully, the sync point you’re looking for is a distinct, loud spike somewhere towards the beginning or the end (in the case of a tail slate) of the audio clip.