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The default qualification mode is the HSL Qualifier, which uses three color components, hue, saturation, and luma, to define a key. However, you can also use the RGB or LUM (Luma) qualification modes to pull keys using other combinations of color components. The LUM qualifier mode, in particular, lets you make targeted adjustments to specific ranges of image lightness. This is a technique employed by many colorists to alter color temperature within a specific range of image highlights or shadows.
Alternately, you can use the 3D qualifier to quickly and easily pull well-refined keys by drawing lines to sample colors from the image that correspond to volumes of color within a three-dimensional gamut. While the underlying technology is sophisticated, all you have to do is to draw blue lines to sample colors you want to isolate, or red lines to sample colors you want to subtract from the isolation you’re creating, all of which automatically generate a high-quality key. Each line you draw adds a sample to the selection list; you can turn each sample off and on to evaluate its contribution to the resulting key, or delete samples that don’t make a positive contribution.
The 3D qualifier
No matter which qualifier mode you use, the Matte Finesse controls make it easy to refine the resulting key to be even cleaner and more usable. In some instances, you can even take a
marginal key that would otherwise be unusable, and squeeze it into something useful using the Clean Black, Clean White, and Blur Radius controls.
Which Qualifier Do I Use?
The Qualifier palette’s four modes offer you the flexibility to use the best keyer for the job when it comes to isolating a range of color or brightness values. In some cases, keys that are difficult to pull using some modes are easier to pull using others. Here’s a brief summary: